Classes run Monday - Friday
from 10 AM - 2 PM PDT with
1 hour lunch at 12 PM - 1 PM PDT.
Social Elective Hour Directly Following
from 2:15 - 3:15 PM PDT included.
Unless noted, all classes are online.
$1500 for each individual class.
Session 1 (June 20- July 1)
2D Animation
(IN PERSON AND ONLINE)
Puppet Animation
3D Modeling
Storyboarding
Session 2 (July 11- July 22)
2D Animation
Social Media Video Creator
(IN PERSON AND ONLINE)
Gaming Basics of Unreal Launcher & Engine
Character Design and Lip Sync
Session 3 (July 25- Aug 5)
2D Animation
Superhero VFX
(IN PERSON AND ONLINE)
3D Animation
Digital Painting
Motion Comic
Session 4 (Aug 8- Aug 19)
2D Animation
Edit Your Own Video Mashup
Digital Sculpting in ZBrushCoreMini
Acting for Animation
(IN PERSON AND ONLINE)
D&D Design and Gameplay
Course Descriptions

2D Animation
Design and animate characters and environments using Adobe Animate software. Classes are divided by beginner and intermediate skill levels. Beginners will learn how to utilize the program to make their own simple animations, while intermediate students can work on personal animation projects and shorts in a collaborative environment. This very popular class gives students an overview of the Animate software and the animation process.
3D Animation
Animate 3D objects and characters using Autodesk Maya. Classes are divided by beginner and intermediate skill levels. Beginners will learn basic 3D animation, learning how to realistically convey weight, motion, and follow-through on basic exercises including a bouncing ball. Intermediate students will continue to develop their 3D animation skills through a series of animation exercises using objects and characters with an emphasis on the more complex principles of animation.
3D Modeling
Design 3D models using Autodesk Maya software. Classes are divided by beginner and intermediate skill level. Beginners will learn the basic components of a 3D environment, building models using both NURBS and polygon modeling techniques. They will learn basic use of materials, lights, and camera to create a completed scene. Intermediate students will gain additional skills in 3D modeling through building a variety of 3D assets using a professional pipeline.
3D–Digital Sculpting in ZBrushCoreMini
Design and create 3D characters in the user-friendly 3D modeling software. Digitally Sculpt in ZbrushCoreMini and learn to create humanoid and animal forms. After learning the basic construction and texturing techniques, students have the opportunity to bring their own character design to life. Open to beginner and intermediate students.
Acting for Animation
Take your animation to the next level by learning how to apply weight, movement and acting to your animations. Learn how to film reference and how to apply line of action into your animated work. Artists will work through classic animation exercises and explore techniques to make their action more believable and easy to read using principles defined by Frank Thomas and Ollie Johnston. Students should have prior experience in Adobe Animate.
Animation Storyboarding
Students will learn how a combination of shot angles, camera movements, and the principles of design can be used to create a visual story. They will also be exposed to professional examples of storyboards and animatics. By the end of this workshop, students will pick one of three prompts in order to create a one-minute animatic using Adobe Animate software.
Character Design
and Lip Sync
Students will learn how to take characters and develop them into their own unique and memorable designs. Using Animate or Photoshop students will learn the basics of design, gain an understanding of the principles of gesture, posing, anatomy, and composition for developing their characters. Once their character is developed, they will take their creation into Animate and learn how to animate to dialogue, bringing their character to life.
D&D Design and Gameplay
Students will learn the social rules aspect of role-playing, as well as shape language and character design for participating in a Dungeons and Dragons campaign. Participants will be guided through the character creation portion by an experienced gamemaster. By the end of this workshop, participating students will have run through a significant portion of the campaign and created an image of their character in Adobe Photoshop!
Digital Painting
In this workshop, students will explore painting techniques in Adobe Photoshop to create cartoon and fantasy backgrounds using value maps and blending techniques to create dynamic lighting and shadow effects. Students will produce a series of paintings exploring potential compositions using the Elements and Principles of design. The sky’s the limit!
Edit Your Own Video Mashup
Using editing and visual effects techniques, students will alter pre-existing footage into a mashup of clips to create a new original story. Time will be spent in Adobe Premiere learning how to edit clips and sound together for the final presentation.
Gaming Basics of Unreal Launcher & Engine
Students will explore the Unreal Game Engine Launcher, Interface, and Blueprints to create their own 3D Platformer levels using premade and customized assets. Use of materials, lighting, and reflection captures will be introduced. No previous game engine experience is required. Unreal Engine is a free download.
Motion Comic
For students that want to develop their Visual Storytelling, Timing, Staging, and Software skills, this class offers students the opportunity to bring their favorite comic book characters to life. Students will work in Adobe Photoshop and After Effects to edit and manipulate elements from sourced comic book material to create their own Motion Comic.
Puppet Animation
Students will animate the motions of existing 2D graphic characters using Adobe After Effects. Using puppet pins or the DUIK system, students will move individual body parts. Characters will then be placed in a motion graphics environment to give their piece the feel of a real commercial or infographic.
Social Media Video Creator
Using Adobe Premiere and/or After Effects, students will learn how to create and edit their own content for multiple social media channels. Using professional techniques, students can combine footage, text, graphics, special effects, and sound to create their own vlog, make a tutorial video, or tell a story. The workshop will explore all of the stages of production including idea generation, writing, editing, and uploading the final video online.
Superhero VFX
SUPERHEROES ASSEMBLE! Have you ever wanted to be a superhero? Now is your opportunity to harness the powers of Adobe After Effects to give yourself superhuman speed, strength, and agility. Lazer eyes, flying, teleportation, morphing -- what class of Superhero are you? Your imagination is the limit. In this workshop, students will learn different visual effects techniques such as tracking, rotoscoping, keying, and keyframe animation. Open to beginner and intermediate students.
History Of Animation
Part 1 - Session 1
Monday & Wednesday 3:30 - 5:30 pm
June 20, 22, 27 & 29
In part 1 of this 2-part workshop, students will be exposed to the origins of animation through the 1940s. The focus of part 1 is learning about the earliest cinematic practices by screening films during the silent era from pioneers such as Winsor McCay's "Gertie the Dinosaur." Screenings also include Disney's "Steamboat Willie," and the Fleischer Brothers' "Betty Boop shorts." Films from the development of the Studio System will include "Snow White," and "Fantasia."
History Of Animation
Part 2 - Session 2
Monday & Wednesday 3:30 - 5:30 pm
July 11, 13, 18 & 20
In part 2 of this 2-part workshop, students will continue to learn about animation from the 1950s to the present. The focus of part 2 will be on animation in the television era, and the dawn of digital filmmaking. Screenings include Hayao Miyazaki’s "Spirited Away," as well as Pixar Studios "The Incredibles."
Returning Students
  1. If you have not received registration information by March 18, 2022, click here.
  2. Once registered for a Summer Workshop or A La Art Classes, you will receive an invoice with instructions to pay your tuition. Enrollment is complete when tuition is received. All labs are billed in arrears based on attendance once per month.
New Students
  1. Book a required tour. (virtual only)
  2. After your tour, look for emailed application links ($50 application fee applies).
  3. Allow 10 business days for processing.
  4. After the application is accepted, you will receive an email containing registration information.
  5. Once registered for a Summer Workshop or A La Art Classes, you will receive an invoice with instructions to pay your tuition. Enrollment is complete when tuition is received. All labs are billed in arrears based on attendance once per month.